The dead eyes, way too stiff smiles, the "clothes" that are vacuum sealed to every contour of the body (don't use textures as clothes, kids), the broken wrists/ankles/necks with certain poses, the too inflated proportions that go beyond curvy and into party balloons attached to bodybuilder muscles, and the glossy wax-like skin with pores the size of lunar craters all just set off my monkey brain. They sit right in the middle of the uncanny valley for me. I mean, shit - DAZ3D models are fucking creepy. It doesn't help that so many of them go for the same storylines and character archetypes (a consequence of being porn games, I suppose). For one thing, a lot of games end up looking the same because everyone uses the same seven or so DAZ3D models with the same assets bought from the DAZ store. There are a lot of things that, to me, are negatives against using 3D models. To get my bias out of the way first, I absolutely refuse to play most of these 3DCG games.
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